Who AM I ?

My name is Trung Nguyen, also known as Tinker. Due to the passion of improving games, digital art, and concepts, I adopt the persona Tinker.

Amid the dynamic tech landscape, a prevailing concern emerges—fears of AI displacing jobs. As a game designer, my programming expertise lies at the core, yet I embrace AI and tech evolution for innovation. Proficient in 3D, Animation, and level design, I adapt across Unity and Unreal Engine. My creative process blends precision with efficiency, crafting immersive worlds via streamlined techniques.

This philosophy extends to learning, and exploring new tools in a changing landscape. Committed to growth, I embrace unfamiliar software and skills, crafting resonant experiences. My journey continues, always evolving to captivate audiences.